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Windows Phone 7 offers integration for gamers
by Janny Paul   
Tuesday, 09 March 2010 12:22

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Even hardened gamers have to leave the house sometimes. But a new function in Microsoft’s forthcoming Windows Mobile 7 series means that it may be possible to simply carry on playing on the move.
The company has given its first practical demonstration of the closer integration it promised for gamers in the new mobile operating system. The firm’s technical strategy chief Eric Rudder demonstrated the possibilities by playing an Indiana Jones platform game on a PC, then switching to a smartphone, and finally moving over to an Xbox 360. In each case, he was able to pick up the game where he left off, with his character in the correct position (both in terms of game geography and experience.)
One clear potential benefit of the integration is that in technical terms it could mean an end to the idea of buying a game for separate platforms. Thanks to this development, there’s no practical reason why a Microsoft-backed game couldn’t be bought once through a license and then accessed on a console, PC or smartphone. In reality, if you think that means Microsoft allowing its revenues to drop, you may be disappointed.
Another benefit is that the integration could well mean it’s easier for game developers to produce a game for PCs or consoles and then easily shrink it down for a smartphone release. That opens up a larger audience and makes the Microsoft platform more attractive.
While the idea is fantastic in theory, how well it works in reality will depend entirely on how many games can take advantage of it. Clearly there are going to be some major limitations to how many games will work equally on all platforms: anything developed with a smartphone in mind is probably going to struggle to be more than a budget-priced download for consoles rather than a full physical release.
That said, even where there are separate games for consoles/PCs and smartphones, there may still be possibilities with the link-ups. For example, in any game series where characters develop (such as an RPG or fighting series), developers could make it possible for a character to transfer back and forth between the games, carrying their updated experience with them.

Even hardened gamers have to leave the house sometimes. But a new function in Microsoft’s forthcoming Windows Mobile 7 series means that it may be possible to simply carry on playing on the move.

The company has given its first practical demonstration of the closer integration it promised for gamers in the new mobile operating system. The firm’s technical strategy chief Eric Rudder demonstrated the possibilities by playing an Indiana Jones platform game on a PC, then switching to a smartphone, and finally moving over to an Xbox 360. In each case, he was able to pick up the game where he left off, with his character in the correct position (both in terms of game geography and experience.)

One clear potential benefit of the integration is that in technical terms it could mean an end to the idea of buying a game for separate platforms. Thanks to this development, there’s no practical reason why a Microsoft-backed game couldn’t be bought once through a license and then accessed on a console, PC or smartphone. In reality, if you think that means Microsoft allowing its revenues to drop, you may be disappointed.

Another benefit is that the integration could well mean it’s easier for game developers to produce a game for PCs or consoles and then easily shrink it down for a smartphone release. That opens up a larger audience and makes the Microsoft platform more attractive.

While the idea is fantastic in theory, how well it works in reality will depend entirely on how many games can take advantage of it. Clearly there are going to be some major limitations to how many games will work equally on all platforms: anything developed with a smartphone in mind is probably going to struggle to be more than a budget-priced download for consoles rather than a full physical release.

That said, even where there are separate games for consoles/PCs and smartphones, there may still be possibilities with the link-ups. For example, in any game series where characters develop (such as an RPG or fighting series), developers could make it possible for a character to transfer back and forth between the games, carrying their updated experience with them.

 


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No more Skype Lite and Skype for WinMo
by Charles F Moreira   
Tuesday, 09 March 2010 11:47

Popular voice-over-IP (VoIP) call service provider Skype has stopped offering Skype Lite for mobile phones and Skype for Windows Mobile phones.


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Revolutionary Jabra STONE and EXTREME Bluetooth headsets unveiled
by Charles F Moreira   
Tuesday, 23 February 2010 11:42

KUALA LUMPUR, 10 Feb: GN Netcom today unveiled two revolutionary Bluetooth headsets, the Jabra STONE and Jabra Extreme which it claimed offer consumers uncompromised quality and functionality in a sleek and stylish form factor.

The Jabra STONE elegantly wraps behind the user’s ear eliminating the standard on-face microphone. It comes with a sleek wireless portable charger that also functions as a compact carrying case that fits into the palm of your hand. Simply plug your headset into the charger and power-up whenever and wherever you want to.

With a nearly invisible touch-controlled volume pad on the outside of the headset, users can simply slide their finger up or down to control the volume while on a call. The headset’s flexible frame is lined with soft rubber padding for optimal comfort. An ultra-soft ear gel around the speaker ensures a natural feel and the headset is flexible for a perfect fit.

The Jabra EXTREME, features outstanding noise cancellation coupled with completely natural voice acoustics. Users won’t even know the headset is there as the specially developed Ultimate-fit Eargels mould to any ear shape to ensure a snug fit.

There is also no need to fiddle with any buttons while on a call because the headset automatically adjusts the volume to suit your environment and the incoming voice. By equalizing incoming audio, the headset intelligently amplifies a quiet voice and reduces one that is too loud, and the Acoustic Shock Protection feature protects your ear from a sudden blast of noise.

The Jabra EXTREME can be connected to two devices at the same time, making the transition between PC and mobile, or music and talk, amazingly easy.

Both headsets are equipped with Noise Blackout Extreme technology, an innovative noise cancelling technology exclusive to Jabra that reduces ambient sound without compromising voice quality.

Jabra products are distributed by Mobile Dot Com Network in Malaysia. The Jabra STONE is is priced at RM499 and the Jabra EXTREME (BT540) at RM319. Both headsets are available nationwide.


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Public invited to name Baraka's new prepaid mobile service
by Charles F. Moreira   
Friday, 19 February 2010 16:22

 

KUALA LUMPUR, 19 February: Baraka Telecom, Malaysia's first Shariah-compliant prepaid mobile service providers will launch its voice service over DiGi's network expectedly around mid-April, its chief executive officer, Al-Ishsal Ishak said here today.

Meanwhile, in line with its community-oriented focus, members of the public are invited to suggest a name for its voice service and to vote for it between 18 February and March 10 on Baraka Telecom's Be Our CEO community portal at www.BeOurCEO.com and the winning name's originator stands to win RM20,000. Hint! Think names related to Shariah values honest, transparent and trustworthy.

At the same time, Baraka will contribute a litre of fuel for the GoodWheels bus for each vote received for a prepaid name or each time the prepaid name is shared on the contest website via Twitter, Facebook, blog or email. The bus will travel across the country with an entourage of celebrities known as Do-Gooders, including Manbai, Alif Ismail and Alex Subryn, who will entertain the public along the way.

They will also be appealing to Malaysians to write personal messages of goodwill on a card which will be submitted to the Do-Gooders, so as to find out what the public perceived as “doing good.”

Baraka pledges 50sen towards for every card received to children's shelter's and orphanages along the route. The homes are  Penempatan Anak Yatim Nadwah Permata Camar and Rumah Kanak-Kanak Tengku Ampuan Fatimah in Pahang,   Asrama Anak Yatim Darul Falah and Rumah Tunas Harapan Darul Hilmi in Terengganu,   Pertubuhan Pembangunan  Anak-anak Yatim Bekas Precious Children Home Sungai Petani in Kedah, Shelter Home for Children and Precious Children Home in Selangor.

The winner of the RM20,000 will have the opportunity to present a cheque donation to a selected children's home in person.

Baraka has yet to publish its prepaid call charges but Al-Ishsal said that it will not necessarily be the cheapest among prepaid operators and neither could he say whether it will be cheaper than those of its host DiGi.

“Our target market are those customers who share our values of honesty, trustworthiness and transparency with no hidden costs, rather than the lowest call charges, and many, even non-Muslims are attracted to Shariah financial products and would be towards other Shariah principles, ” he said.

Other services to follow voice & SMS include mobile broadband, which differentiates Baraka Telecom from others, which currently focus on voice & SMS.


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Operators Platform To Take On Apple And Other App Stores
by Editor   
Wednesday, 17 February 2010 16:45

Tags: app store | digi | Mobile World Congress | MWC10 | Telenor

mwc

Lots of companies are trying to derail the iPhone juggernaut and the latest such project has just been launched at MWC 2010. Interestingly, a whole bunch of big operators are launching the 'Wholesale Applications Community'.

In their own words it’s an 'ecosystem for the development and distribution of mobile and internet applications irrespective of device or technology'

Think of it as a gigantic app store supported by these operators. They’re trying to create a platform where developers will be able to create apps and services for more than 3 billion users. Yes, that’s right, these operators account for around 75% of the world’s mobile users.

The operators that have come together are from all over the world. They are America Móvil, AT&T, Bharti Airtel, China Mobile, China Unicom, Deutsche Telekom, KT, Mobilkom Austria, MTN Group, NTT DoCoMo, Orange, Orascom Telecom, Softbank Mobile, Telecom Italia, Telefónica, Telenor Group, TeliaSonera, SingTel, SK Telecom, Sprint, Verizon Wireless, VimpelCom, Vodafone and Wind.

The Malaysian link is Telenor, the parent company of DiGi.

LG, Samsung and Sony Ericsson have apparently agreed to support this venture.

On first impressions it’s an interesting project but we sure wish they could have come up with a better name. Wholesale Applications Community cannot hold a candle to a cool names like Ovi, App Store or App World.

Another announced initiative at the Mobile World Congress on the platforms side, albeit much smaller, is that by Sony Ericsson. It launched something called Creations. Frankly we are not able to figure out what it is exactly since their press release is long on words but short on substance. The best we can figure out is that it will be a platform that will allow users (and developers) to collaborate and create content.
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